Earning Experience

Source: Core Rulebook 3E, p. 160

The specific point awards and penalties a unit earns for fighting, winning, achieving objectives, breaking the enemy, taking casualties, or being wiped out.

Experience is earned as follows:

Fought in battle: +100 — For every battle the units takes part in, it earns +100 experience points.

On winning side: +100 — If the unit is on the side that won the battle it gains +100 experience points.

Achieving Objectives: + variable points — This is equal to the number of victory points the unit has earned for achieving mission objectives during the battle. For example, over half strength units which get into the enemy deployment zone during a Recon mission score 100 victory points (+100 experience). See the separate box for details of missions which do not award victory points for achieving mission objectives.

Broke enemy in an assault: +100 — If the unit forces an enemy unit to fall back after an assault, it gains +100 experience points. If it wipes out an enemy in an assault (ie there were none left to break!), or destroys an enemy vehicle, the squad earns +100 experience. A squad does not earn +200 experience for breaking an enemy in an assault and then wiping them out with a sweeping advance – it's one or the other.

Reduced to half strength/vehicle damaged: -D3x100 from experience earned — If the unit is reduced to 50% or less of its original numbers, or is a vehicle that suffers lasting damage (ie is immobilised or has a weapon destroyed), then it loses a number of experience points equal to a roll of a D3 multiplied by 100. This is deducted from the experience earned from this battle and cannot reduce the squad or vehicle below the experience it had prior to the battle.

Wiped out/vehicle destroyed: -100 from total — If the unit is wiped out, or falls back off the table, or is a vehicle that is destroyed, then it gains no experience from the battle at all. In addition, the unit loses -100 experience points from its total at the start of the battle.

Acting beyond the call of duty: +D3x5 — At the end of the battle, each player can nominate one unit in his army that he thinks has performed particularly admirably. This unit receives D3x5 experience, and a nice shiny medal/squig/gemstone or whatever.

All of these experience points awards are cumulative with each other. For example, a unit is on the winning side and earned 100 experience points by achieving the mission objectives, but was reduced to half strength. The unit would have the following experience points:

Source Points
Fighting +100
Winning +100
Achieving the mission +100
Half strength -D3x100

If the D3 roll came up as a 2, this would be a total of 100+100+100-200=100 experience points earned.