Standard Missions

Source: Core Rulebook 3E, p. 138

In the Standard Mission scenarios your commander has been given certain tasks to complete in a specified area. Resources are limited and the missions may require a wide variety of different tactics to succeed so choose your forces carefully to ensure that any mission can be undertaken. The following units are available.

Standard Missions Force Organisation

Slot Compulsory Optional
HQ 1 1 more
Troops 2 4 more
Elites 3
Fast Attack 3
Heavy Support 3

Diagram: Force organisation tree showing HQ linked to Elites, with HQ branching down to two Troops slots, Fast Attack, and Heavy Support.

Forces

Both sides pick forces from the standard missions organisation, to an agreed points value.

Terrain

For Standard missions, set up the terrain using any mutually agreeable method.

Your First Battles

If you haven't played any of the standard missions before we'd recommend starting with Cleanse for your first battle and then working your way through the other missions by playing Night Fight and then Patrol and so on. This is because the Standard missions get gradually more complex and introduce more special rules as you go along.

Selecting a Mission

There are 5 Standard missions. Roll a D6 to randomly determine which mission you will be required to undertake.

D6 Mission
1 Cleanse
2 Night Fight
3 Patrol
4 Recon
5 Rescue
6 Change of Orders. Last minute orders come through sending your forces into battle! Roll to see which of the Battle scenarios you undertake, and randomly determine (or use strategy ratings) who is the attacker and who is the defender. However, do not reselect your armies – forces remain those chosen from the Standard missions' force organisation chart.
  • Cleanse

    Standard mission where both sides sweep a board divided into quarters, winning by controlling the most quarters after six turns.

  • Night Fight

    Variant of Cleanse fought in darkness, adding the Night Fighting and Infiltrators scenario special rules.

  • Patrol

    Standard mission where small patrol units clash first and both sides' reserves feed in over a variable game length, decided on victory points.

  • Recon

    Standard mission rewarding units that punch through into the enemy deployment zone, scored via bonus victory points.

  • Rescue

    Standard mission where both sides search hidden counters on the table for a single objective, such as a person or item, and fight to secure it.