Vehicle Characteristics

Source: 3rd-A-Palooza (3.5) Rulebook v1.4, p. 35

Vehicles have characteristics that define how powerful they are in a similar way to troops. However, as vehicles do not fight in the same way as creatures of flesh and blood, their characteristics are different. Vehicle characteristics are as follows:

Type Front Armour Side Armour Rear Armour BS
Leman Russ Tank 14 12 10 3

Ballistic Skill. Vehicles have a BS value, just like troops, which represents the accuracy of the crew as they blast away at their enemy with the vehicle's weapons.

Armour Value. The Armour value of a vehicle tells you how hard it is to damage. Weapon hits against vehicles must defeat their Armour value in order to inflict damage. Vehicles generally have different Armour values on their front, sides and rear.

Type. Vehicles come in all sorts of different types: some are faster than others while some are able to fly or walk instead of driving along on wheels or tracks. Any special traits a vehicle has are described by its type. The different types are: Fast, Tank, Open-Topped, Skimmer and Walker. These traits can be combined to define, for example, a Fast Skimmer or an Open Topped Walker.