Choosing a Scenario & Mission

Source: 3rd-A-Palooza (3.5) Rulebook v1.4, p. 52

The most simple and straightforward battle is where two sides line up on opposing sides of the table and battle commences, last man standing is the winner. This is the ideal kind of fight for seeing who's got the toughest army and can slug it out for longest.

However, in the 41st millennium warriors and war machines fight in all kinds of circumstances. Roving patrols clash in disputed territory, recce units try to penetrate their enemy's battle line, assault forces try to overrun defensive positions or two commanders unleash their armies in a straightforward attempt to cleanse the battlefield of their hated foes.

This is where scenarios come in. They give details of different sorts of game you can play and are used in combination with the army lists to select appropriate forces. When you arrange a game, you can decide which kind of scenario to fight so that you can choose your army beforehand.

This chapter covers Choosing Forces, Choosing a Scenario and Mission, force organisation charts, and the full set of Scenario Special Rules that particular missions call upon. For the five Standard Missions themselves, see Standard Missions.