Strategy Ratings

Source: 3rd-A-Palooza (3.5) Rulebook v1.4, p. 55

Some armies have much better military organisation than others, their commanders may be more skilled in strategy and tactics or be aided by powerful psykers.

Other armies may be undisciplined or simply too large and unwieldy to react quickly. To represent these differences, all the armies have a strategy rating to determine how fast they can react to enemy attacks or mount operations of their own. If you wish, you and your opponent may use your armies' strategy ratings to determine which of the scenarios to play. Both players roll a number of dice equal to their army's strategy rating, choosing the dice with the highest score if their army has a strategy rating of more than 1. The player that scores the highest gets to choose the scenario category. You can also use this method to decide who will attack and who will defend if you like, or simply say that the player who chose the scenario is always the attacker.

Strategy Ratings No. of D6
Space Marines 3
Eldar 3
Dark Eldar 2
Daemon Hunters 3
Witch Hunters 3
Necrons 3
Chaos Space Marines 2
Imperial Guard 1
Tyranids 1
Orks 1
Tau 1
Kroot Mercenaries Refer to List
Lost and the Damned D3