Once again, common sense is your best guide in working out whether models are actually in cover or not, and most of the time it should be pretty obvious if they are. Some situations are a bit more complex and the following conventions will help you to decide if a model is behind cover.
- Models immediately behind cover such as rocks or walls are protected from shooters that are on the other side.
- The corner of a building, vehicle, or large rock counts as cover to any models placed on the edge so that they are partly obscured. The models lean out just far enough to see and use their weapons, posing as small a target to the enemy as possible. This is very useful when you are fighting amongst buildings or ruins.
- Models at windows or doors always count as being behind cover from models outside.
- Models in craters, trenches or pits always count as being in cover and protected from models outside. The interior of large craters is pock-marked with smaller holes, etc, so that even a model in the middle of it counts as in cover from shots outside.