Enclosed Medusa Siege Gun

Source: Imperial Armour III, p. 228

Medusa Points Front Armour Side Armour Rear Armour BS
155 12 10 10 3

Type: Tank

Crew: 4, Imperial Guard

Weapons: The Medusa is armed with a Medusa siege gun and a hull-mounted heavy bolter.

Options: The Medusa may be given any of the following from the Imperial Guard Codex: camo-netting, extra armour, hunter-killer missile, improved comms, mine sweeper, pintle-mounted storm bolter, pintle-mounted heavy stubber, rough terrain modification, searchlight, track guards, smoke launchers.

Heavy Support: The Medusa is a Heavy Support choice for an Imperial Guard army.

Special Rules

Medusa Siege Gun

Range Strength AP Special
36" 10 2 Ordnance 1 / Blast

Siege Shells: A Medusa can fire siege shells instead of normal rounds; they use the normal blast template. Roll 2D6+10 when rolling for Armour Penetration for the Medusa siege gun against bunkers, adding the dice scores together instead of 2D6 and picking the highest.