| Medusa | Points | Front Armour | Side Armour | Rear Armour | BS |
|---|---|---|---|---|---|
| 155 | 12 | 10 | 10 | 3 |
Type: Tank
Crew: 4, Imperial Guard
Weapons: The Medusa is armed with a Medusa siege gun and a hull-mounted heavy bolter.
Options: The Medusa may be given any of the following from the Imperial Guard Codex: camo-netting, extra armour, hunter-killer missile, improved comms, mine sweeper, pintle-mounted storm bolter, pintle-mounted heavy stubber, rough terrain modification, searchlight, track guards, smoke launchers.
Heavy Support: The Medusa is a Heavy Support choice for an Imperial Guard army.
Special Rules
Medusa Siege Gun
| Range | Strength | AP | Special |
|---|---|---|---|
| 36" | 10 | 2 | Ordnance 1 / Blast |
Siege Shells: A Medusa can fire siege shells instead of normal rounds; they use the normal blast template. Roll 2D6+10 when rolling for Armour Penetration for the Medusa siege gun against bunkers, adding the dice scores together instead of 2D6 and picking the highest.