Tau Auxiliary Forces

Source: Imperial Armour III, p. 281

Troops

The following army list entries may be taken in Tau armies on Taros, occupying the Troops choice on the Force Organisation chart.

Mining Work Gang

Pts/model WS BS S T W I A Ld Sv
Gang Leader 12 3 4 3 3 1 3 2 8 -
Miner +5 3 3 3 3 1 3 1 6 -
Ogryn +25 4 3 5 4 3 3 2 8 -

Squad: The gang consists of 1 Gang Leader, 5-18 Miners and 0-1 Ogryn.

Weapons: Various pistols (count as las pistols), various close combat weapons (picks, crowbars, hammers etc). The Ogryn carries a club or hammer.

Options: Up to one Miner may carry a las-cutter (a mining tool which counts as a melta gun) for +10 pts. Up to one Miner may carry a demolition charge for +10 pts.

Character: The Gang Leader may exchange his las pistol and close combat weapon for a lasgun, autogun or shotgun for free.

Gue'vesa Team

Pts/model WS BS S T W I A Ld Sv
Gue'vesa'la 6 3 3 3 3 1 3 1 7 5+
Gue'vesa'ui +10 3 3 3 3 1 3 2 8 5+

Squad: The squad consists of 6-12 auxiliaries.

Weapons: Lasguns.

Options: The team may carry frag grenades at an additional cost of +1 point per model.

Character: One auxiliary may be upgraded to a Gue'vesa'ui at an additional cost of +10 points. The leader may buy a Tau pulse rifle at an additional cost of +3 points.

Special Rules

Death To Traitors!: Although the humans who have joined the Tau Empire bear no ill-will towards their former compatriots, the same cannot be said of Imperial troops fighting the auxiliaries. Imperial troops will always hit a Gue'vesa on a roll of 3+ in close combat, regardless of relative Weapon Skill.