| Bombard | Points | Front Armour | Side Armour | Rear Armour | BS |
|---|---|---|---|---|---|
| 145 | 12 | 10 | 10 | 3 |
Type: Tank, Open-topped
Crew: 5, Imperial Guard
Weapons: The Bombard is armed with a heavy siege mortar. It has no other weapons.
Options: The Bombard may be equipped with the following vehicle upgrades from the Imperial Guard Codex: camo-netting, extra armour, hunter-killer missile, pintle-mounted heavy stubber, pintle-mounted storm bolter, rough terrain modification, searchlight, track guards, smoke launchers.
A Bombard may be equipped with siege shells for an additional +10 pts.
Heavy Support: A Bombard is a Heavy Support choice for an Imperial Guard army.
Special Rules
Slow: Due to the weight of its weapon the Bombard can only move slowly. A Bombard is limited to a maximum move of 6" per turn. A Bombard cannot move and fire in the same turn, it must remain stationary to fire.
Bombard Heavy Siege Mortar
| Range | Strength | AP | Type |
|---|---|---|---|
| G36"-240" | 8 | 3 | Ordnance 1 / Massive Blast |
Indirect Fire: The heavy siege mortar always fires indirectly at targets it can't see. Bombards are always Barrage weapons with a range of 36"-240". Note the minimum Guess range is 36".
Slow Rate of Fire: The Bombard takes a long time to reload its huge shells. It can only fire once every other turn, so after firing it must miss a turn whilst it reloads. It cannot move and reload at the same time.
Massive Blast: The Bombard uses its own massive blast template. You will need to make a 7" diameter template to represent the explosion of a Bombard shell. In all other respects this is treated as an ordnance template, deviating etc as per the normal rules. It just affects a larger area.
Siege Shell: A Bombard may be equipped with siege shells. When rolling to penetrate buildings or bunkers, roll 2D6 and add the results together.
Dedicated Ammunition Vehicle: Any Imperial Guard force that contains a Bombard may also include a Trojan and trailer for free. This is the Bombard's dedicated ammunition vehicle. The Trojan counts as part of the same Heavy Support choice as the Bombard itself. Any vehicle upgrades for the Trojan must be paid for as normal. The Trojan is still worth its normal Victory Points should it be destroyed.