Save

Source: Core Rulebook 3E, p. 38

A creature's chance of avoiding harm when struck or shot, usually based on armour worn.

A creature's saving throw gives it a chance of avoiding harm when it is struck or shot. Most creatures have a saving throw based on what kind of armour they are wearing, so their saving throw may be improved if they are equipped with better armour. Other creatures may receive a natural saving throw from having a thick hide or chitinous shell.