| Points | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Nazdreg | 186 | 5 | 4 | 5 | 4 | 3 | 3 | 4 | 9 | 2+ |
An Ork army of at least 2,000 points may be led by Nazdreg. If you decide to include him then he counts as one of the HQ choices for the army. He must be used exactly as described below, and may not be given any additional equipment from the Ork Armoury. In addition he may only be used in a battle where both players have agreed to the use of special characters.
Wargear: Bosspole, mega armour, mega boosta, stikkbomb chucka, Kustom Blast-X.
Special Rules
Kustom Blasta-X: Nazdreg 'persuaded' a Mekboy to build a special kustom blasta onto his mega armour. This has the following characteristics:
Rng: 36" Str: 7 AP: 2 Type: Assault 1, Blast*
*Gets hot as per plasma weapons.
Kunnin' plans: Nazdreg is renowned for his low cunning and sneaky plans. To represent this one Elites or Troops mob in Nazdreg's army can use either the Infiltrators or Deep Strike rules. If the option to Deep Strike is chosen, this may be used regardless of whether the scenario normally uses these rules. The mob chosen must be on foot and may not number more than twenty models.
Bad Moon Army: Nazdreg is a member of the Bad Moon clan and his well-equipped army will reflect this. If Nazdreg leads an army it may include up to one extra Heavy Support unit over and above the number shown on the force organisation chart. It may not include more than one unit of each of the following troops or vehicles: Skarboyz, Stormboyz, Kommandos, Slugga Boyz, Stikk Bommas.
Independent Character: Unless accompanied by a bodyguard, Nazdreg is an independent character and follows all the independent character rules as given in the Warhammer 40,000 rulebook.
Bodyguard: Nazdreg may be accompanied by an Ork Warboss bodyguard.