Rolling To Wound

Source: 3rd-A-Palooza (3.5) Rulebook v1.4, p. 21

Not all of the attacks that do hit will harm your enemy. They may be deflected by equipment, parried at the last moment or merely inflict a graze or flesh wound. Once you have scored a hit with an attack you must roll again to see if you score a wound and incapacitate your foe.

The procedure is the same as for shooting. Consult the chart, cross-referencing the attacker's Strength characteristic (S) with the defender's Toughness (T). The chart indicates the minimum D6 roll required to inflict a wound.

Example: A Space Marine (Strength 4) hits a Dark Eldar (Toughness 3). Referring to the To Wound chart below we find that the Space Marine requires a 3 or more on a D6 to Wound.