Stormblade

Source: Imperial Armour I, p. 104

Stormblade Points Front Armour Side Armour Rear Armour BS
511 14 13 12 3

Type: Tank

Size: Super-heavy

Speed: Lumbering

Structure Points: 3

Crew: Imperial Guard

Weapons: The Stormblade mounts a Plasma Blastgun, 2 x twin-linked heavy bolters, 2 x turret mounted lascannons and a single hull mounted heavy bolter. The Stormblade is always equipped with a searchlight.

Options: A Stormblade may be given the following vehicle upgrades: hunter-killer missile, improved comms, minesweeper, pintle-mounted heavy stubber, pintle-mounted storm-bolter, smoke launchers.

Special Rules

(see Super-Heavy Vehicle Rules for full details)

Plasma Blastgun

Range Strength AP Special
54" 8 2 Ordnance 1/ Blast, Titan Killer

Ordnance: The Stormblade may fire Ordnance and still fire other weapons.

Titan Killer: If a Damage result on the Super-Heavy Damage Tables inflicts a structure point on the target, then instead of 1 Structure point, the target loses a D3 Structure points. If this reduces the target to 0 Structure points then roll on the Catastrophic Damage table.

Targeting: Instead of picking one target for the Stormblade, pick a target for each of its weapons.

Stormblade Tank Shock: Enemy infantry must test at -1 to their leadership if they are Tank Shocked by a Stormblade.

Lumbering Vehicle: The Stormblade can move up to 6" a turn. It must always move straight ahead, but can pivot by up to 90° at the end of the move.

Difficult Terrain: The Stormblade can ignore low walls, hedges, bushes and rubble. Going through other difficult terrain it tests as normal. However, if it rolls a 1 it is not automatically immobilised, instead it loses D3" of movement, just as if it had suffered an Engines Damaged result on the Damage tables.