Celestian Squad

Source: Codex: Witch Hunters, p. 29

Celestian Squad

Pts WS BS S T W I A Ld Sv
Celestian 13 4 4 3 3 1 4 1 9 3+
Veteran Superior +10 4 4 3 3 1 4 2 9 3+

The most skilled fighters of an Order will be gathered together in specialised squads. Celestians are ferocious fighters whose burning hatred of the Emperor's enemies makes them formidable foes in combat. They are fervent adherents to the Imperial Creed and skilled practitioners of the martial disciplines of the Daughters of the Emperor of old.

Number/squad: 1 Sister Superior and 4-9 Celestians.

Weapons: Bolters. The Sister Superior may exchange her bolter for a bolt pistol and close combat weapon at no extra points cost.

Options: One Celestian may be armed with one of the following heavy weapons: a heavy bolter at +5 points, a heavy flamer at +12 points, or a multi-melta at +15 points.

One Celestian may be armed with one of the following special weapons: a flamer at +6 points, a meltagun at +10 points or a storm bolter at +5 points. If no heavy weapon is chosen, then an additional Celestian may be equipped with a special weapon.

The squad can be equipped with frag grenades for +1 point per model, and/or krak grenades at +2 points per model.

Imagifer: One Celestian in the squad not carrying a heavy or special weapon may be upgraded to an Imagifer at the cost of +20 points. An Imagifer carries a Simulacrum Imperialis – see the Armoury for details.

Character: The Sister Superior may be upgraded to a Veteran Superior for an additional cost of +10 points. She may be given any equipment allowed from the Witch Hunters Armoury.

Transport vehicle: The Celestians may be mounted in a Rhino at an additional cost of +50 points. If the squad numbers six models or less it may be mounted in an Immolator for +65 points (see Transports on page 33 and Immolator on page 36).

SPECIAL RULES

Adepta Sororitas. Celestians are subject to the special rules listed on page 18.

Faithful. All Celestians are Faithful, regardless of the presence of a Faithful character. Each squad's presence adds +1 to the army's Faith Point total.

Holy Hatred. When in close combat with any enemy with a WS attribute, Celestians hit on a 3+ regardless of respective Weapon Skill values. This advantage does not apply if the enemy is an independent character, Tyranid Monstrous Creature or Monstrous Creature.