Witch Hunters Army List
This section of the book is given over to the Witch Hunters army list: details of the different units and vehicles an Inquisitor Lord or Adepta Sororitas Heroine can use in battle or, in your case, games of Warhammer 40,000. The army list allows you to fight battles using the scenarios included in the Warhammer 40,000 rulebook, but it also provides you with the basic information you'll require to field a Witch Hunters army in scenarios you've devised yourself, as part of a campaign series of games, or whatever else may take your fancy.
The army list is split into five sections. All of the squads, vehicles and characters in the army list are placed in one of the five sections depending upon their role on the battlefield. In addition, every model included in the army list is given a points value which varies depending upon how effective that model is on the battlefield.
Before you can choose an army for a game you will need to agree with your opponent upon a scenario and upon the total number of points each of you will have to spend on your army. Having done this you can proceed to pick an army as described below.
Using A Force Organisation Chart
The army lists are used in conjunction with the Force Organisation chart from a scenario. Each Force Organisation chart is split into five categories that correspond to the sections in the army list, and each category has one or more boxes. Each box indicates that you may make one choice from that section of the army list, while a dark toned box means that you must make a choice from that section.
Using The Army Lists
To make a choice, look in the relevant section in the army list and decide what unit you wish to have in your army, how many models there will be in the unit, and which upgrades that you want (if any). Remember that you cannot usually field models that are equipped with weapons and wargear that are not shown on the model.
Standard Missions Force Organisation
Diagram: A Force Organisation chart flowchart. HQ and Elites boxes (HQ dark/compulsory, Elites light/optional) sit above two Troops boxes (one dark/compulsory for 2, one light/optional for 4) and Fast Attack / Heavy Support boxes (both light/optional, 3 each). Dark shaded boxes indicate compulsory choices; light shaded boxes indicate optional choices.
Compulsory
- 1 HQ
- 2 Troops
Optional
- 1 HQ
- 3 Elites
- 4 Troops
- 3 Fast Attack
- 3 Heavy Support
The Standard Missions Force Organisation chart is a good example of how to choose an army. To begin with you will need at least one HQ unit and two Troops units (dark shaded boxes indicate units that must be taken for the mission). This leaves the following for you to choose from to make up your army's total points value: Up to 1 additional HQ unit, 0-3 additional Elite units, 0-4 additional Troops units, 0-3 additional Fast Attack units, 0-3 additional Heavy Support units.
Once this is done, subtract the points value of the unit from your total points and then go back and make another choice. Continue doing this until you have spent all your points. Now you are ready to burn the witch and heretic from the Imperium.
Army List Entries
Each army list entry consists of the following:
- Unit Name: The type of unit, which may also show a limitation on the minimum or maximum number of choices you can make of that unit type (for example, 0-1 means you can never make more than one selection of that unit regardless of the size of the army).
- Profile: These are the characteristics of that unit type, including its points cost.
- Number/Squad: This shows the number of models in the unit, or the number of models you may take for one choice from the Force Organisation chart. If this is a variable amount, it shows the minimum and maximum unit size.
- Weapons: These are the unit's standard weapons.
- Options: This lists the different weapon and equipment options for the unit and any additional points cost for taking these options. If a squad is allowed to have models with upgrades, then these must be given to ordinary unit members, not to a character in the unit.
- Special Rules: This is where you'll find any special rules that apply to the unit. Note that several special rules apply to Sisters of Battle – these are detailed on page 18.
Special Witch Hunters Notes
Strategy rating
The Witch Hunters have a Strategy rating of 3.
Sentries
When required to deploy sentries, the Witch Hunters player may use either eight Inquisitorial Storm troopers or six Sisters of Battle in power armour.
Experience
Any Witch Hunters unit that kills a psyker from the enemy HQ in a campaign will gain a bonus of +200 Experience.
Adepta Sororitas Terminology
Throughout this Codex, the term 'Adepta Sororitas' refers to the following units: Adepta Sororitas Heroines, Celestians, Battle Sister Squads, Seraphim, Dominions and Retributors.
Psyker Terminology
Throughout this book, the term 'psyker' refers to any unit or model counted as a psyker in its own Codex, or that has any power or ability that requires a Psychic test, even if such a test is normally passed automatically (such as a character with the Mark of Tzeentch).