Command Squad

Source: Codex: Space Marines, p. 8

Points/Model WS BS S T W I A Ld Sv
Bodyguard 18 4 4 4 4 1 4 1 9 3+
Veteran Sergeant +12 4 4 4 4 1 4 2 9 3+

You may take a Command squad to accompany any other HQ unit in your army. See the other HQ entries for details.

Squad: The Bodyguard consists of one Space Marine Sergeant and between four and nine Space Marines.

Weapons: Bolter. The Sergeant can exchange his bolter for a bolt pistol and close combat weapon at no extra points cost.

Options: Up to two Space Marines in the squad can have: missile launcher at +20 pts; heavy bolter at +15 pts; lascannon at +35 pts; flamer at +3 pts; plasma gun at +6 pts; meltagun at +10 pts. The entire squad can have frag grenades at an additional cost of +1 pt per model and krak grenades at an additional cost of +2 pts per model.

Characters: One model can be upgraded to an Apothecary, one model can be upgraded to a Techmarine, and one model can be upgraded to a Standard Bearer. Any of these can take equipment from the Space Marine Armoury. The Sergeant can be upgraded to Veteran Sergeant at an additional cost of +12 pts.

Terminator Honours: If the squad is led by either a Hero, Librarian or Chaplain with Terminator honours and already has a Veteran Sergeant then the rest of the squad may have Terminator honours at an additional cost of +10 pts per model.

Transport Vehicle: The entire squad may be mounted in a Rhino at an additional cost of +50 pts, a Razorback at an additional cost of +70 pts, or a Land Raider at an additional cost of +250 pts (see appropriate vehicle entry for upgrade options).

Note: Veteran Sergeants

Some Space Marine squads include an option for being led by a Veteran Sergeant. All Veteran Sergeants have Terminator honours and may choose additional equipment from the Space Marine Armoury. Note that the +1 Attack bonus for having Terminator honours has already been included in the Veteran Sergeant's characteristics and may not be taken again.