You may include Nork Deddog in your Imperial Guard army as a bodyguard for the most senior ranking Officer. Nork is added to his Command HQ and counts as an extra member of the unit. He must be used exactly as described below and may not be given any extra equipment or wargear. In addition he may only be used in a battle where all players have agreed beforehand to the use of special characters.
| Points | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Nork Deddog | 55 | 5 | 4 | 5 | 4 | 3 | 4 | 2 | 9 | 4+ |
Wargear: Ripper gun, frag grenades, carapace armour (save already modified above).
Special Rules
Very Loyal: Nork sticks to his commander like glue. So long as the commander is alive Nork must remain within 2" of him if at all possible.
Bodyguard: Nork will do his utmost to protect his master, even going so far as to throw himself in front of enemy fire. To represent this, you may choose to take any shooting hit on the commander on Nork instead if he is within 2". In addition, in the close assault phase, after models have moved but before combats are resolved, Nork and his commander may swap places if they are within 2" of each other (ie, Nork will fight whoever the commander was fighting while the commander takes on Nork's foes).