Colonel Schaeffer's Last Chancers

Source: Codex: Imperial Guard (1999), p. 26

Colonel Schaeffer's Last Chancers — 291 pts

WS BS S T W I A Ld Sv
Schaeffer 4 4 3 4 3 4 3 9 4+
Last Chancer 3 4 3 3 1 3 1 8 5+

Squad: The squad consists of Colonel Schaeffer and his eleven Last Chancers.

Transport: The squad may be mounted in a Chimera. See the Chimera army list entry for points cost and details.

Hardened Veterans: You can use the Colonel and his Last Chancers as the Hardened Veteran squad allowed for your army. They count as one of your Elites choices. All their equipment and characteristics are described below. The Last Chancers must be used exactly as described and cannot be given any extra equipment or wargear. In addition, they may only be used in a battle where all players have agreed to the use of special characters.

Special Rules

Single Unit: Colonel Schaeffer and his squad form a single unit. The Colonel must remain with the Last Chancers at all times.

Harsh Discipline: As long as the Colonel is alive, the squad will automatically pass any Morale or Pinning tests that they have to take.

Combat Master: Schaeffer is a master of close combat. Opponents must subtract -1 from their dice rolls to hit him.

Hardened Veterans: The squad has two Battle Honours, which will always be Hardened Fighters and Steadfast. For details see the Infantry Battle Honours table on page 163 of the Warhammer 40,000 rulebook.

Individual Special Rules

The wargear carried by each model is listed below. All models are assumed to have a laspistol, frag and krak grenades as well as the equipment listed in their entry.

Colonel Schaeffer

Crime: None.

Wargear: Plasma pistol, power weapon and carapace armour (save already modified).

'Hero'

Crime: Refused direct order to lead unit on a suicidal attack.

Wargear: Lasgun, laspistol and close combat weapon

'Ox'

Crime: Killing three off-duty officers with his bare hands in a drunken brawl.

Wargear: Heavy bolter.

'Brains'

Crime: Hacked into regiment's accounts to change his own pay code.

Wargear: Lasgun and comm-link.

'Demolition Man'

Crime: Caught breaking into Colonel's personal drinks cabinet.

Wargear: Lasgun and melta bombs.

'Shiv'

Crime: Thought to have killed twenty civilians on Lector Prime over a five year period.

Wargear: Plasma pistol and mono-filament knife (counts as power weapon).

'Scope'

Crime: Went AWOL. Reason unconfirmed, but suspected to be related to assassination of Chief Arbitrator Abraxtes.

Wargear: Needle sniper rifle.

'Grease Monkey'

Crime: Stealing Eldar grav-vehicle belonging to ambassador of Iyanden Craftworld.

Wargear: Bolt pistol.

'Rocket Girl'

Crime: Murdering fellow Master Sergeant for unknown reasons.

Wargear: Missile launcher.

'Fingers'

Crime: Charged with Black Marketeering.

Wargear: Lasgun and missiles.

'Animal'

Crime: See sub-file 84 beta, sections 103–196.

Wargear: Melta gun, scanner and close combat weapon.

'Warrior Woman'

Crime: Member of banned sect (ref: Artemis sub-cult).

Wargear: Lasgun, sword and knife (counts as two close combat weapons).