Ogryns
| Points/Model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Ogryn | 30 | 4 | 3 | 5 | 4 | 3 | 3 | 2 | 8 | 5+ |
Squad: The squad consist of between three and five Ogryns.
Weapons: Ripper gun and close combat weapon.
Options: May replace ripper gun with an Ogryn close combat weapon at no additional cost (see Wargear section for details).
Transport: The Ogryn squad may be mounted in a Chimera. See the Chimera army list entry for points cost and details.
Special Rule
It's dark in dere!: Ogryns hate confined spaces and this can make it very difficult to get them into a Chimera. Because of this, an Ogryn squad will only embark if there is an Officer or a Commissar within 12" of at least one model in the unit when they embark. Ogryns can start mounted in a Chimera without an Officer or a Commissar being nearby (it's assumed they were convinced to enter the vehicle earlier on) and may disembark freely at any time.