| Points | Front Armour | Side Armour | Rear Armour | BS | |
|---|---|---|---|---|---|
| Tetra | 50 | 10 | 10 | 10 | 3 |
Type: Skimmer, Fast, Open-topped
Crew: 2, Pathfinders
Team: A team consists of between 1 and 4 Tetras.
Weapons: The Tetra is armed with twin-linked pulse rifles and a Markerlight.
Options: A Tetra may take the following vehicle upgrades from the Tau Codex: Sensor spines, Target lock, Targeting array, Blacksun filter, Decoy launchers. The Tetra is always equipped with a Disruption pod.
Fast Attack: A Tetra team is a Fast Attack choice for a Tau army.
Special Rules
Disruption Pod: Weapons fired at the Tetra from more than 12" away count the vehicle as an Obscured Target.
Forward Scouts: Pathfinders operate ahead of the main Tau lines. In scenarios where some troops start on the table and others start in reserve, Tetras always deploy on the table. Tetra teams may make a normal move after deployment but before the first turn to get into a forward position.