Support Sentinel Squadron

Source: Imperial Armour III, p. 242

0-1 Support Sentinel Squadron

Points WS BS S Front Armour Side Armour Rear Armour I A
Drop Sentinel 35 3 3 5 10 10 10 3 1

Type: Walker, Open-topped

Crew: (1) Imperial Guard

Squadron: Consists of between 1 and 3 Sentinels.

Weapons: Each Support Sentinel must be armed with one of the following weapons (a squadron may contain different weapons).

Weapon Cost
Missile launcher +30 pts
Multiple rocket pod +20 pts

Options: Sentinels may take the following vehicle upgrades: armoured crew compartment, camo netting, extra armour, hunter-killer missile, improved comms, searchlight, smoke launchers.

Fast Attack: 0-1 Sentinel Support squadron is a Fast Attack choice for an Imperial Guard army. You must include at least 1 Sentinel squadron in your army to include a Sentinel Support squadron.

0-1 Support Sentinel squadron is a Fast Attack choice for an Elysian Drop Troop army.

Special Rules

Multiple Rocket Pod

Multiple rocket pods saturate a target area with rapid firing, small fragmentation missiles. They are a highly effective anti-infantry weapon against swarms of lightly armed troops.

Range Str AP Type
24" 4 6 Heavy 2, Blast

Missile Launcher

Range Str AP Type
Frag G6-48" 4 6 Heavy 1, Blast
Krak 0-48" 8 3 Heavy 1

The frag missiles may use indirect fire. It is treated as a Barrage (ie, Guess range) weapon with a minimum range of 6". As a Barrage weapon the frag missiles always cause Pinning tests.

The missile launcher can also be fired in a direct fire role as normal without the minimum range.

Note: Support Sentinels are not used in a scouting role and do not benefit from the Sentinel's Scout special rule.