0-1 Support Sentinel Squadron
| Points | WS | BS | S | Front Armour | Side Armour | Rear Armour | I | A | |
|---|---|---|---|---|---|---|---|---|---|
| Drop Sentinel | 35 | 3 | 3 | 5 | 10 | 10 | 10 | 3 | 1 |
Type: Walker, Open-topped
Crew: (1) Imperial Guard
Squadron: Consists of between 1 and 3 Sentinels.
Weapons: Each Support Sentinel must be armed with one of the following weapons (a squadron may contain different weapons).
| Weapon | Cost |
|---|---|
| Missile launcher | +30 pts |
| Multiple rocket pod | +20 pts |
Options: Sentinels may take the following vehicle upgrades: armoured crew compartment, camo netting, extra armour, hunter-killer missile, improved comms, searchlight, smoke launchers.
Fast Attack: 0-1 Sentinel Support squadron is a Fast Attack choice for an Imperial Guard army. You must include at least 1 Sentinel squadron in your army to include a Sentinel Support squadron.
0-1 Support Sentinel squadron is a Fast Attack choice for an Elysian Drop Troop army.
Special Rules
Multiple Rocket Pod
Multiple rocket pods saturate a target area with rapid firing, small fragmentation missiles. They are a highly effective anti-infantry weapon against swarms of lightly armed troops.
| Range | Str | AP | Type |
|---|---|---|---|
| 24" | 4 | 6 | Heavy 2, Blast |
Missile Launcher
| Range | Str | AP | Type | |
|---|---|---|---|---|
| Frag | G6-48" | 4 | 6 | Heavy 1, Blast |
| Krak | 0-48" | 8 | 3 | Heavy 1 |
The frag missiles may use indirect fire. It is treated as a Barrage (ie, Guess range) weapon with a minimum range of 6". As a Barrage weapon the frag missiles always cause Pinning tests.
The missile launcher can also be fired in a direct fire role as normal without the minimum range.
Note: Support Sentinels are not used in a scouting role and do not benefit from the Sentinel's Scout special rule.