Ordo Hereticus Psychic Powers
Any Inquisitor or Inquisitor Lord may take a single psychic power as listed below. If they possess a Familiar they may take an extra power per Familiar. Abilities are used following the rules in the Warhammer 40,000 rulebook. A psyker may only use a single major power in a given player turn.
The psyker must pass a Psychic test in the appropriate phase to use a power.
DIVINE PRONOUNCEMENT — 30 points
To the Inquisitor, all who stand against him are branded heretic, and the only fate deserved by such is an eternity of damnation. Invoking the Emperor's power, the Inquisitor pronounces His judgement, before which few can stand defiant.
Divine Pronouncement is a psychic power that is used instead of firing a weapon in the Shooting phase. Designate a single enemy unit within 18" and not in close combat — this unit must take a Morale check as if it had just suffered 25% casualties from shooting. If the Inquisitor's Leadership is greater, the test is modified by the difference. For example, a unit of Imperial Guard with a Veteran Sergeant (Ld 8) must roll 6 or less on 2D6 if an Inquisitor Lord (Ld 10) uses the power on them. If the test is failed, the target unit will immediately fall back according to the normal rules. Fearless units, or units that otherwise ignore Morale tests are unaffected by this power.