XV8 'Crisis' Battlesuit Team

Source: Codex: Tau, p. 24; Chapter Approved – Codex: Tau Q&A (v2.0), p. 2

Elites

XV8 'Crisis' Battlesuit Team (Tau: Shas'ui)

Points WS BS S T W I A Ld Sv
Shas'ui 30 2 3 5 4 2 2 2 8 3+
Shas'vre +10 3 3 5 4 2 3 2 8 3+

Team: A team consists of 1-3 Shas'ui.

Equipment: Crisis teams are equipped with an XV8 Crisis battlesuit. The above profile has been amended to include the suit's enhancements.

Character: One Shas'ui per team may be designated as a team leader at +5 points. They may then select items from the Tau Armoury. A Shas'ui team leader can be upgraded to Shas'vre for an additional +5 points.

Special Rules

Bonded: The team may be bonded by the Ta'lissera at a cost of +10 points for the whole team. They will not carry a bonding knife but will have a knife design painted onto their battlesuits.

XV8 Crisis Battlesuit Hard Point Options

See 'Tau Battlesuit Technology'. Must fill all three hard points.

  • Flamer — +6 pts
  • Burst cannon — +10 pts, +15 pts if twin-linked*
  • Plasma rifle — +16 pts, +24 pts if twin-linked*
  • Fusion blaster — +12 pts, +18 pts if twin-linked*
  • Missile pod — +14 pts, +21 pts if twin-linked*
  • Occupies two hard points if twin-linked
  • Multi-tracker — +5 pts
  • Target lock — +5 pts
  • Shield generator — +20 pts
  • Drone controller plus from 1 to 2 gun drones — +10 pts each drone
  • Drone controller plus from 1 to 2 shield drones — +15 pts each drone

These warriors are the elite of their caste; they are tough, independent and highly effective in battle.

Errata — Chapter Approved: Codex: Tau Q&A (v2.0): Where a cost is specified for a single and a twin-linked weapon, the twin-linked cost is for the pair, not per weapon. A Crisis team reduced to a lone model only has to take an 'All on your own' test if reduced to that state by casualties — a one-man Crisis team does not have to take the test if it started that way. Tau models with jet packs may not take their 6" Assault move on the turn they arrive via Deep Strike.