Blood Claws Pack

Source: Codex: Space Wolves, p. 10; Chapter Approved – Codex: Space Wolves clarifications (v1.0), p. 1

Points/Model WS BS S T W I A Ld Sv
Blood Claw 14 3 3 4 4 1 4 1 8 3+

Squad: The squad consists of between 8 and 15 Blood Claws.

Weapons: Bolt pistol, close combat weapon and frag grenades.

Options: Up to one in every five models in the pack (rounding fractions up) may replace their close combat weapon or bolt pistol with one of the following weapons each: power weapon at +8 pts; power fist at +12 pts; plasma pistol at +8 pts.

The entire squad may be equipped with krak grenades at +2 pts per model, or meltabombs at +4 pts per model.

One model may replace his bolt pistol and close combat weapon with one of the following weapons: flamer at +6 pts; meltagun at +8 pts; plasma gun at +10 pts.

Transport Vehicle: The entire squad may be mounted in a Rhino at an additional cost of +50 pts (see Transport entry for upgrade options) as long as the squad consists of no more than ten models. Note that Blood Claws never receive Razorbacks as transport vehicles (they are reserved for senior units).

Special Rules

Head-strong: Blood Claws must charge if one of their models is within 6" of the enemy, unless the pack is being led by an independent character. They must advance after a defeated enemy unit, and may never choose to use the optional Voluntary Fall Back rule.

Errata — Chapter Approved: Codex: Space Wolves clarifications (v1.0): Because Head-strong compels a charge if the enemy is within 6", Blood Claws cannot rapid fire their bolt pistols when the enemy is within 6", as this would prevent them from assaulting.

Berserk Charge: Blood Claws are famed for delivering ferocious charges. They receive a bonus of +2 attacks when they charge, rather than only +1 attack as is normally the case. Note that this rule only applies to Blood Claws, not to Wolf Guard Leaders or characters that have joined the pack.

Transport Vehicles: Certain Space Wolves squads can take a Rhino or a Razorback as a transport vehicle. Details of these vehicles can be found in Codex: Space Marines. Note that the only unit that may embark on the transport vehicle is the unit it was bought as an upgrade for, plus any characters that have joined that unit (ie, transport vehicles do not provide a taxi service for the entire army!).