Elites
0-1 Hardened Veterans
| Pts/Model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Veteran | 8 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 8 | 5+ |
| Veteran Sergeant | 13 | 3 | 4 | 3 | 3 | 1 | 3 | 2 | 8 | 5+ |
Number/squad: Veteran Sergeant and between four and nine Veterans.
Weapons: Each model may be armed with either a lasgun OR a shotgun OR a laspistol and close combat weapon.
Options: Two Veterans may form a single heavy weapon crew. A heavy weapon crew must be armed with one of the weapons from the following list:
- lascannon at +25 pts; autocannon at +15 pts; mortar at +10 pts; heavy bolter at +10 pts; missile launcher at +15 pts.
Up to 3 Veterans not acting as heavy weapon crew may be armed with one of the special weapons from the following list:
- meltagun at +10 pts; plasma gun at +10 pts; grenade launcher at +8 pts; flamer at +6 pts.
Any Veteran not acting as heavy weapon crew or using a special weapon may be equipped with a vox-caster at +5 pts.
The entire squad can be equipped with frag grenades at +1 pt per model or krak grenades at +2 pts per model.
Character: The Hardened Veteran Sergeant has access to the Imperial Guard Armoury and may select 'Officer only' items.
Transport: The squad may be mounted in a Chimera transport vehicle at +70 pts.
Special Rule
Infiltrators: If not equipped with a transport vehicle Veterans may be able to use their experience to take up an advanced position. They may therefore use the Infiltrators rule if it is permitted for the mission being used. If it is not permitted then they must set up with the rest of the army.