Alpha Legion
The Legion has great pride in its prowess and welcomes opportunities to demonstrate their superior skills against loyalist Space Marine Chapters. They have been known to hold back some of their forces to test themselves more thoroughly in these circumstances.
Many Alpha Legion operations are planned to encourage and support cultist activity. The Alpha Legion may therefore make use of the Cultist army list entry below as a Troops selection on the force organisation chart.
Chaos Cultists
The Cults that are sponsored and supported by the Alpha Legion are trained to assault and secure key objectives to ensure subsequent attacks by the Legion achieve complete surprise. They are skilled combatants who combine stealth with close combat. Heavy weapons will normally only slow them down so they are only equipped with assault weaponry.
| Pts/Model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Chaos Cultist | 6 | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 6+ |
| Cult Champion | +5 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 8 | 6+ |
Number/squad: A Chaos Cult consists of between 10 and 20 Chaos Cultists.
Weapons: Each model has a close combat weapon and either a laspistol or autopistol.
Options: The entire squad may be armed with frag grenades at +1 point per model and/or krak grenades at +1 point per model and/or meltabombs at +2 points per model.
A Chaos Cult may bear the Mark of Chaos Undivided at +1 point per model. If it bears the Mark then one member can carry a Chaos Icon at no additional cost.
Character: The squad may be led by a Cult Champion at +5 points. The Cult Champion has access to the Chaos Armoury. He may have up to 10 points of items from the Weapons list.
Special Rules
A unit of Chaos Cultists serving the Alpha Legion must have one of the following skill sets:
- Scouts – Infiltrate and Move through Cover.
- Assassins – Infiltrate and Furious Charge.
- Saboteurs – Infiltrate and Siege Specialists.
There is no further points cost for these skills. See Veteran Skills special rules for more details on how the skills work.
Daemons: The Alpha Legion cannot normally rely on Daemons remaining stable for long enough for them to be useful because they are so far from the Eye of Terror. When operating on a world where they have secured the belief of Chaos cults they will gladly add Daemons to the diversity of their attacks. Because of this the Alpha Legion may include Daemon Packs but only Cultist units may carry Icons to summon them. They may use Daemon Princes and Possessed Chaos Space Marines.
Infiltrators: Alpha Legionaries can only bear the Mark of Chaos Undivided and their Veterans are renowned for their Infiltration skills. Any Alpha Legion Chaos Space Marine in power armour (or Daemon armour) on foot may have the Infiltration skill at a cost of +5 points for independent characters or +1 point per other model. The Infiltration skill does not count toward their maximum number of skills.
Errata — Chapter Approved: Codex: Chaos Space Marines Q&A (v3.0): The Alpha Legion can only ever bear the Mark of Chaos Undivided, confirmed by the Infiltrator entry above — there is no other exception implied elsewhere in the list. Although the Alpha Legion can field Daemon Packs (provided they have Cultists to summon them via Cultist Icons), they cannot field Daemonic Beasts (Flesh Hounds, Screamers, or Furies) — Daemon Packs represent only the most commonly encountered types of Daemon, which is all Cultists are able to summon. An Alpha Legion character may not have a personal Icon — only Cultist Icons can summon Daemons in an Alpha Legion list.