Chaos Havocs

Source: Codex: Chaos Space Marines (2002), p. 34; Chapter Approved – Codex: Chaos Space Marines Q&A (v3.0), p. 11

Heavy Support

Chaos Havocs

Pts/Model WS BS S T W I A Ld Sv
Chaos Space Marine 14 4 4 4 4 1 4 1 9 3+
Aspiring Champion +13 4 4 4 4 1 4 2 10 3+

Number/squad: 5-10

Weapons: Bolter or bolt pistol and close combat weapon.

Options: Up to four members of the squad may replace their boltgun with a weapon from the following list: lascannon at +35 pts; missile launcher at + 20 pts; autocannon at +20 pts; heavy bolter at +15 pts; plasma gun at +15 pts; meltagun at +15 pts; flamer at +10 pts.

A Havoc unit may be given a Mark of Chaos (see special rules) and may have one or more Veteran skills. Note that if a unit is given a Mark of Chaos then its weapon options may change. See the Books of Chaos for more details.

Character: One member of the squad may become an Aspiring Champion at +13 pts. The Aspiring Champion may select additional equipment from the Chaos Armoury.

Transport: If the squad totals ten Chaos Space Marines or less it may be mounted in a Rhino armoured carrier at the additional cost of 50 pts.

Errata — Chapter Approved: Codex: Chaos Space Marines Q&A (v3.0): Any model in a Havocs, Chosen, or basic Chaos Space Marines unit may have a close combat weapon plus either a bolt pistol or a bolter — the wording is not meant to restrict these units to bolter-OR-bolt-pistol-and-close-combat-weapon as mutually exclusive options.