Vehicle Morale & Enemy Morale

Source: Trial Vehicle Rules, p. 10

Vehicle Morale

Vehicles don't normally check Morale for any reason, whether they are clanking great behemoths or arrow-quick attack craft. It is assumed that in all cases the vehicle's crew has unshakeable faith in both their vehicle and you as their supreme commander (as is often the case with vehicle crews). In special circumstances you might want to introduce special rules for inexperienced crews, tanks being driven off by penetrating or glancing hits, and so on.

Enemy Morale

A walker with total Armour value (front plus both sides plus rear) greater than 45 counts as ten models, otherwise it counts as five models.

Designers' Note: Ignore the comments relating to this subject in the 'Secrets of the Universe Revealed' in the Warhammer 40,000 rulebook.

Addition to Trial Assault Rules in WD273

This addendum to the Trial Assault Rules was published alongside the Trial Vehicle Rules:

  • Multi-wound creatures with a Strength plus Toughness of 9-11 count as two creatures when determining who outnumbers who in close combat.
  • Multi-wound creatures with a Strength plus Toughness of 12-16 count as five creatures when determining who outnumbers who in close combat.
  • Multi-wound creatures with a Strength plus Toughness of 16 or more count as ten creatures when determining who outnumbers who in close combat.

Use unmodified Strength and Toughness values, ie, T not (T), and ignoring wargear and weapons such as power fists and two-handed weapons that enhance Strength.