| Trojan | Points | Front Armour | Side Armour | Rear Armour | BS |
|---|---|---|---|---|---|
| 45 | 10 | 10 | 10 | 3 |
Type: Tank
Crew: Imperial Guard
Weapons: The Trojan is armed with a hull-mounted heavy bolter.
Options: The Trojan may be given any of the following from the Imperial Guard Codex: camo-netting, extra armour, hunter-killer missile, improved comms, mine sweeper, pintle-mounted heavy stubber, pintle-mounted storm bolter, rough terrain modification, searchlight, track guards, smoke launchers.
Troops: A Trojan is a Troops choice for an Imperial Guard army. You may also purchase a single Trojan for each Earthshaker, Manticore or Hydra platform in your army (see entry for Weapons Platform for details).
Special Rules
Towing Vehicle: The Trojan's main role is as a towing vehicle for supply trailers or Earthshaker, Hydra and Manticore platforms fitted with carriages.
To unlimber the platform and set up a weapons platform takes a full turn. The Trojan cannot move or fire in the turn it wishes to unlimber, and the platform weapon may not fire in that turn either.
To limber a platform also takes a complete turn, in which the Trojan cannot move or fire and the gun cannot fire either.
This makes moving, unlimbering and re-limbering a long, slow process, beyond the scope of most 40K games. It should only be attempted in special scenarios or long games.
Amphibious: Trojans are amphibious vehicles that can move through water. This capability means that they treat water features (such as rivers, streams, lakes and seas) as clear terrain when they move. Whilst towing a platform the Trojan is not amphibious.