| Griffon | Points | Front Armour | Side Armour | Rear Armour | BS |
|---|---|---|---|---|---|
| 75 | 12 | 10 | 10 | 3 |
Type: Tank, Open Topped
Crew: Imperial Guard
Weapons: The Griffon is armed with a heavy mortar and a hull-mounted heavy bolter.
Options: The Griffon may be given any of the following from the Imperial Guard Codex: armoured crew compartment, camo-netting, extra armour, hunter-killer missile, improved comms, pintle-mounted heavy stubber, pintle-mounted storm-bolter, rough terrain modification, searchlight, track guards, smoke launchers.
A Griffon may be armed with Siege shells at +5 pts.
Heavy Support: A Griffon is a Heavy Support choice for an Imperial Guard army, corresponding to the Griffon entry in Codex: Imperial Guard.
Special Rules
Siege Shells: A Griffon may fire a siege shell instead of a normal round. Siege rounds use the smaller Blast template instead of the Ordnance templates but are ordnance in all other respects. Roll 2D6+5 when rolling for Armour Penetration for siege shells against bunkers and buildings, instead of two D6 and picking the highest. Siege shells affect models inside buildings on a 4+ instead of a 6.