Armoured Fist Squad

Source: Imperial Armour I, p. 266

Troops: Armoured Fist Squad

Each Armoured Fist platoon is made up of up to four squads. For each Command Section, you may take up to four Armoured Fist squads. Each squad counts as a single Troops choice.

You may take up to 4 Armoured Fist Squads per Armoured Fist Command Section.

Armoured Fist Squad — 60 pts + cost of vehicle

WS BS S T W I A Ld Sv
Guardsman 3 3 3 3 1 3 1 7 5+
Vet. Sergeant 3 3 3 3 1 3 2 8 5+

Unit: The squad consists of one Sergeant and nine Guardsmen. These are all transported in a Chimera.

Weapons: Lasgun. The Sergeant may exchange his lasgun for a laspistol and close combat weapon at no extra points cost.

Options: Up to one model may be armed with the following: flamer at +6 pts; melta gun at +10 pts; plasma gun at +10 pts; grenade launcher at +8 pts.

Two Guardsmen may form a weapons team armed with one of the following: heavy bolter at +10 pts; missile launcher at +15 pts; lascannon at +25 pts; autocannon at +15 pts; mortar at +10 pts.

One model may be given a vox-caster at +5 pts.

The entire squad may be given frag grenades for an additional +10 pts. The entire squad may be given krak grenades for an additional +20 pts.

Characters: The Sergeant can be upgraded to a Veteran Sergeant for an additional +6 pts. The Veteran Sergeant may choose additional equipment from the Armoury.

Transport: An Armoured Fist squad must be mounted in a Chimera. For the points costs and options see the individual vehicle's entry.