Spear of Khaine

Source: Codex: Eye of Terror, p. 47

Force Organisation: HQ (0-1)

Pts/Model WS BS S T W I A Ld Sv
Avatar 80 10 0 6 6 4 5 10 5+
Warlock 11 4 4 3 3 1 4 1 8

Squad: The Spear of Khaine consists of an Avatar and a Warlock escort, and counts as a single HQ choice. The Avatar must be accompanied by from 2 to 5 Warlocks (see Codex: Eldar). You may detach Warlocks from the Spear of Khaine and attach them to Guardian squads, as detailed in the Codex: Eldar army list. However, you must leave at least two Warlocks in the Spear of Khaine.

Options: The Warlocks may be given any equipment allowed by the Craftworld Eldar Armoury. They must each be equipped with either a Singing Spear or a Witchblade.

Warlock Powers: Each Warlock must be given a single Warlock power at the points cost listed in the Eldar armoury.

Rune Armour: See the Wargear section for details.

Special Rules

Fearless: While the Avatar is on the table, the Spear of Khaine automatically passes any Morale or Pinning tests it has to make.

Avatar: All the special rules in the Avatar entry in Codex: Eldar apply to the Avatar in the Spear of Khaine, but he no longer counts as an independent character.

Designer's Note: Remember, statistics cannot be raised above 10 for any reason (the Avatar's Weapon Skill being affected by Enhance, for instance).