Big Mutants

Source: Codex: Eye of Terror, p. 43

Force Organisation: Elites

Pts/Model WS BS S T W I A Ld Sv
Big Mutant 25 4 2 6 4 3 3 2 7
Boss Mutant +30 4 2 6 4 4 4 3 8

Number/squad: 3-10

Weapons: Teeth, claws, bodyweight. Some large blunt and/or sharp implements.

Options: The squad can be equipped with firearms for +2 points per model. Up to two models in the squad may be upgraded to count as carrying a flamer at +6 points per model or a heavy stubber at +5 points per model. The squad can be upgraded to be scaly (4+ saving throw -1 Initiative) for +5 points per model.

Character: For an additional cost of +30 points one of the mutants can be upgraded to a boss. This only gives him a better profile; he doesn't get to choose anything from the armoury (he can still take squad upgrades).