TRANSPORTS
Transports are always taken as an upgrade for another unit and may only transport the unit it was bought for. Independent characters that join a unit with a transport may also travel in it. The transports listed here may be equipped with any of the following upgrades for the cost listed in the Witch Hunters Armoury: dozer blade, extra armour, hunter-killer missile, pintle-mounted storm bolter, searchlight, smoke launchers. In addition, any Adepta Sororitas vehicle may be equipped with the following upgrades: blessed ammunition, holy icon, laud hailer. No upgrade may be chosen more than once per vehicle.
A Rhino or Chimera using its top hatch as a fire point will count as open-topped when shot at or assaulted if the Armour saving throw of any of its passengers is worse than 3+.
Chimera
| Pts | Front Armour | Side Armour | Rear Armour | BS | |
|---|---|---|---|---|---|
| Chimera | 70 | 12 | 10 | 10 | 3 |
Type: Tank Fire Points: 2 Crew: Imperial Guard Access Points: 1
Weapons: The Chimera must have one of the following turret weapons: multi-laser at +10 points; heavy flamer at +10 points; heavy bolter at +10 points. It may also have a heavy bolter or heavy flamer mounted in its hull at +5 points.
Transport Vehicle: A Chimera can carry up to twelve models.