Inquisitorial Henchmen

Source: Codex: Witch Hunters, p. 15

An Inquisitor or Inquisitor Lord may take Inquisitorial Henchmen as a retinue. Note that the Inquisitor and any Henchmen he may have only take up one of the appropriate slots on the Force Organisation chart (HQ for Inquisitor Lords, Elites for Inquisitors). They form a single unit and obey all normal coherency rules.

An Inquisitor may take up to six Henchmen, whereas an Inquisitor Lord must take a retinue of between 3 and 12 Henchmen. An Inquisitor or Inquisitor Lord can have no more than three Henchmen of any one type in his retinue. Victory Points are counted for the unit as normal.

Any profile increases an Inquisitor may benefit from due to his Henchmen remain in effect even if the Henchman that afforded the increase is removed from play.

Inquisitorial Henchmen

Pts WS BS S T W I A Ld Sv
Henchman varies 3 3 3 3 1 3 1 8 6+

Equipment: A variety of armaments that range from digital weapons to industrial chainsaws. Treat them all as being equipped with a laspistol and close combat weapon unless stated otherwise in the Henchman's description.