Gargoyle Brood

Source: Codex: Tyranids, p. 14; Chapter Approved – Codex: Tyranids Q&A (v2.0), p. 4

Gargoyle Brood Genofixed species

Pts/model WS BS S T W I A Ld Sv
Gargoyle 10 3 3 3 3 1 4 1 10 6+

Errata — Chapter Approved: Codex: Tyranids Q&A (v2.0): Gargoyles' Leadership 10 is correct, not a misprint.

Brood: The Brood consists of between 8 and 32 Gargoyles.

Bio-weapons: Fleshborer and bio-plasma attack.

Special Rules

Wings: Gargoyles' wings allow them to move 12" in the Movement phase and they advance or fall back 3D6" instead of 2D6". Gargoyles ignore terrain moved over but may not enter difficult or impassable terrain due to their vulnerable wing membranes. Gargoyles forced to enter difficult or impassable terrain for any reason are removed as casualties.

Fleet of Wing: Gargoyles can fly faster if they don't shoot. To represent this, Gargoyles can move another D6" in the Shooting phase if they do not shoot.

Deep Strike: In the right circumstances Gargoyles can swoop down into battle, appearing almost anywhere on the battlefield. To represent this, they may set up using the Deep Strike rules, but only if the mission allows for Deep Strike to be used. If the mission does not allow units to use the Deep Strike rules then the Gargoyles must set up normally with the rest of the army.