Dok's Tools

Source: Codex: Orks, p. 35

A Mad Dok with Dok's tools can have a go at 'fixin' one wounded Ork in the mob he is in each turn at the end of his enemy's shooting phase, even Orks reduced to zero wounds can be saved... perhaps! If several Orks have been wounded the Mad Dok can choose which to assist. Roll a D6 for his efforts and look up the result below.

D6 Result
1 Aaargh! The Ork suffers 1 wound. If reduced to zero wounds, remove the Ork as a casualty.
2-5 Da patient is restin'.... The Dok achieves precisely nothing this time. If the Ork had been reduced to zero wounds remove it as a casualty.
6 Job's a good 'un! The Ork regains 1 wound, up to the maximum it started the game with.