HQ
1 Command Platoon
A Command Platoon consists of a Command squad and 0-5 Support squads.
Support squads can be Anti-tank squads, Mortar squads, Fire Support squads, Special Weapons squads and Sentinel squadrons, as listed below. One Sentinel squadron may be selected as a Support squad, using the unit size, options and upgrades listed under Fast Attack.
Command Squad
| Pts/Model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Heroic Senior Officer | 70 | 4 | 4 | 3 | 3 | 3 | 4 | 3 | 9 | 5+ |
| Senior Officer | 55 | 4 | 4 | 3 | 3 | 2 | 4 | 3 | 8 | 5+ |
| Junior Officer | 40 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 8 | 5+ |
| Veteran | +6 | 3 | 3 | 3 | 3 | 1 | 3 | 2 | 8 | 5+ |
| Guardsman | - | 3 | 3 | 3 | 3 | 1 | 3 | 1 | 7 | 5+ |
Number/squad: A Command squad consists of one Officer, chosen from the list above, and a personal staff of four Guardsmen. The Officer's points cost includes the basic cost of his staff.
Weapons: Officers carry a laspistol and a close combat weapon. Guardsmen are armed with either a lasgun, or a laspistol and a close combat weapon.
Character: The Officer is an independent character. However, he must remain within 2" of his Command squad at all times and may not leave it. If it is wiped out, the Officer reverts to being an independent character.
Options: All Officers have access to the Imperial Guard Armoury.
The Guardsmen can be equipped with frag grenades at +1 pt per model and/or krak grenades at +2 pts per model.
Two Guardsmen may form a single heavy weapon crew. A heavy weapon crew must be armed with one of the weapons from the following list:
- Lascannon at +25 pts
- Autocannon at +15 pts
- Missile launcher at +15 pts
- Mortar at +10 pts
- Heavy bolter at +10 pts
Any Guardsman not acting as heavy weapon crew may be armed with one of the special weapons from the following list:
- Meltagun at +10 pts
- Plasma gun at +10 pts
- Grenade launcher at +8 pts
- Flamer at +6 pts
One Guardsman not acting as heavy weapon crew or using a special weapon may be equipped with a vox-caster at +5 pts. In the case of the Command Squad of the Command Platoon, the vox-caster may be further upgraded to a master-vox for +20 pts.
Character: Any Guardsmen not using special weapons, a vox-caster or forming a heavy weapon crew may be upgraded to be a Veteran at +6 pts, and will have access to the Imperial Guard Armoury.
Up to two Veterans may select one of the following further upgrades:
- Standard Bearer at +5 pts. The Veteran carries the company banner. Only a Command Squad acting as part of the Command Platoon may have a Standard Bearer.
- Medic at +5 pts. The Veteran is equipped with a medi-pack.
Transport: The Command squad and its Officer may be mounted in a Chimera transport vehicle at +70 pts.
Special Rule
Leadership: Any Imperial Guard unit within 12" of the Officer may use his Leadership when taking Morale and Leadership tests as long as he isn't in close combat, falling back or pinned.
No more than two Support squads of each type (or one in the case of Sentinel squadrons) may be used.
A Command Platoon counts as a single unit for army selection, deployment and reserves purposes. However, each sub-unit may deploy or arrive in a different location and act independently.