Elites
Storm Troopers
| Pts/Model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Storm Trooper | 10 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 8 | 4+ |
| Storm Trooper Sergeant | 10 | 3 | 4 | 3 | 3 | 1 | 3 | 1 | 8 | 4+ |
| Veteran Sergeant | +6 | 3 | 4 | 3 | 3 | 1 | 3 | 2 | 8 | 4+ |
Number/squad: Sergeant and between four and nine Storm Troopers.
Weapons: The Sergeant carries a hellpistol and close combat weapon. The Storm Troopers have hellguns with targeters. All Storm Troopers have frag and krak grenades.
Options: Up to two Storm Troopers may be armed with one of the following special weapons:
- meltagun at +10 pts; plasma gun at +10 pts; flamer at +6 pts; grenade launcher at +8 pts.
Storm Trooper squads may have meltabombs at +4 pts per model.
A Storm Trooper not armed with a special weapon may be upgraded to a Vox-operator at +5 pts.
Character: The Sergeant may be upgraded to be a Veteran Sergeant at +6 pts. A Veteran Sergeant has access to the Imperial Guard Armoury.
Transport: The squad may be mounted in a Chimera transport vehicle at +70 pts.
Special Rules
Infiltrate/Deep Strike: Storm Trooper squads without a transport vehicle may either Infiltrate at +1 pt per model and/or Deep Strike at +1 pt per model, if the mission permits.