Tanglefoot Grenades

Source: Codex: Harlequins, p. 12

When a tanglefoot grenade detonates it creates a gravitic disruption field, causing its targets to stumble, fall over and generally stagger around. Tanglefoot grenades are used when the Harlequin unit charges into an assault and their effects last for the duration of that first round of combat. If the unit attacked by tanglefoot grenades loses the combat and fails its morale check, its fall back move is D6 less than normal (ie units that normally fall back 2D6" only fall back 1D6"). If it is the Harlequins that break then their enemy may only consolidate, they may not advance. In the event of a drawn combat (on a tie-breaker roll or because neither side fails its morale check) then the unit fighting the Harlequins may not move any unengaged models into the combat – the Harlequins can still move up to 6" to get into base contact as normal. See page 69 of Warhammer 40,000 for more details of drawn combats.