The Shrieker Cannon is similar in design to the shuriken cannon used by the Craftworld Eldar. However, rather than firing a hail of razor-sharp discs, a Shrieker fires only a single shot. Its ammunition is impregnated with virulent toxins which overload the victim's nervous system, causing their blood vessels and internal organs to burst in a spectacular fashion. The shrieker cannon does not have a Strength as such, and always wounds a victim on a D6 roll of 2+. Targets slain by the shrieker cannon explode! Place a blast marker centred on the exploding model and roll to hit other models under the template using the rules for blast weapons. The attacks have a Strength equal to the exploding model's Toughness, and an AP value equal to the victim's saving throw (i.e. models hit by an exploding Space Marine would take a S4 hit with AP 3). Any squad which suffers a casualty from a shrieker cannon must pass a morale check at the end of the shooting phase. Shrieker cannons count as having Strength 5 if fired at a vehicle. The shrieker cannon has the following profile:
Rng: 24" S: X AP: 5 Assault 1