Brood Brothers Initiates

Source: Codex: Genestealer Cult, p. 11

Points WS BS S T W I A Ld Sv
Hybrid Neophyte 12 4 2 3 3 1 5 2 8 5+
Hybrid Acolyte 10 3 3 3 3 1 4 1 8 5+
Initiate 4 2 2 3 3 1 3 1 6 -

Squad: The unit consists of 10-50 models, and can be lead by a single Hybrid Acolyte or Neophyte.

Weapons: Each member is armed with either a Close Combat weapon, Laspistol or Autopistol. Note you are free to mix weapons in the unit – Initiate units rarely if ever all have the same weapon. Also note that Initiates do not wear any armour, and thus do not normally get any saving throws when wounded.

Options: Each Initiate armed with a Close Combat Weapon may take one additional Close Combat Weapon for +1 point. If they are armed with a Laspistol, or Autopistol they may also take a Close Combat Weapon at +2 points.

Any number of models may upgrade to one of the following weapons for +1 point: Lasgun, Autogun or Shotgun.

One model in the unit may have one of the following weapons: Flamer (+6 pts), Grenade Launcher (Krak/Frag, +8 pts), Bolter (+3 pts).

One Initiate may have a Heavy Stubber at +6 points per weapon (see Codex Armageddon).

Instead of taking any Heavy Stubbers, units with a Hybrid Leader may have a single member armed with one of the following: Lascannon (+17 pts), Autocannon (+12 pts), Missile Launcher (+12 pts), or Heavy Bolter (+10 pts).

The entire unit may be armed with Firebombs for +1 point per model.

Relic Bearer: One Initiate not carrying a Heavy Weapon has been honoured for his dedication to the Cult and may be upgraded to a Cult Relic Bearer. He may carry into battle a Cult Relic chosen from the Cult Armoury list.

Character: If the unit has a Hybrid leader he may be given equipment from the Armoury.

Special Rules

Infiltrate: As the Initiates closely resemble humans (or Orks or Eldar), they can often approach the enemy without the enemy forces actually believing them to be hostile. Many are actually skilled in this (ex-gang members especially). Of course, if a Hybrid is leading the unit this can be more difficult than normal, but the heavy robes most Cults adopt can keep him disguised until the unit is ready to act. One (and only one!) Initiate unit may then Infiltrate (if the scenario allows it), as long as the unit does not have any Heavy Weapons or a Relic Bearer, contains 20 or fewer models, and is not in a vehicle. Even the dimmest Ork might think a very large group of humans scuttling towards them would look suspicious!