Craftworld Eldar Vehicle Upgrades

Source: Codex: Eldar, p. 37; Chapter Approved – Codex: Eldar Q&A (v2.0), p. 1

Craftworld Eldar Vehicle Upgrades

Craftworld Eldar vehicles may be fitted with certain extra systems, as outlined in their army list entry. Any vehicle upgrades taken must be represented on the model. No vehicle can be given the same upgrade more than once.

Crystal Targeting Matrix: The crystal targeting matrix allows the crew to rapidly locate their targets whilst on the move. A vehicle with a crystal targeting matrix may shoot during the movement phase rather than the shooting phase – moving, shooting and then completing its move. All the normal restrictions apply to the number of weapons that can be fired due to the total distance the vehicle moves (ie, the distance moved before and after shooting).

Holo-field: The vehicle is surrounded by a shimmering holo-field, that distorts its shape and prevents the enemy from targeting its most vulnerable locations. Whenever your opponent rolls on the Damage table for the vehicle, they must roll two dice and apply the lowest result.

Scythes: The vehicle has been fitted with outriggers and blades that allow it to make sweeping attacks on the enemy as it flies past. Any enemy model that rolls a 1 to hit when attacking the vehicle in an assault suffers a Strength 5 hit, normal armour saves allowed.

Spirit Stone: The vehicle incorporates a large spirit stone. The essence contained within it can control the vehicle for short periods of time should the crew be disabled in some way. If the vehicle suffers a 'crew shaken' result, roll a D6. On a 4+ the vehicle is unaffected. If the vehicle suffers a 'crew stunned' result, roll a D6. On a roll of a 4 or 5 treat this as a 'crew shaken' result. On a roll of a 6 the result is ignored.

Star Engines: The vehicle incorporates a number of secondary engines which can give it a much needed boost. These can be used to move the vehicle 2D6" straight ahead in the shooting phase, instead of firing any weapons. A vehicle may not use its star engines in the same turn that it embarks or disembarks a transported unit. Star Engines and a Crystal Targeting Matrix may not be used in the same turn.

Errata — Chapter Approved: Codex: Eldar Q&A (v2.0): This restriction is deliberate — you cannot use Star Engines to move in the Shooting phase and then still fire with the Crystal Targeting Matrix that same turn.

Vectored Engines: The vehicle's engines allow it to turn almost on the spot, allowing the crew to easily steer around intervening terrain. The vehicle may re-roll any failed Difficult Terrain test.