Xenospasm

Source: Codex: Dark Eldar (2002), p. 15; Chapter Approved – Codex: Dark Eldar Q&A (v2.0), p. 3

Xenospasms, variants of the Terrorfex grenade launcher, shoot pitted obsidian spheres laced with tortured wraithbone. The wraithbone reacts to such suffering by exuding a black aura of agony that plunges non-Dark Eldar into excruciating convulsions of fear and pain. The xenospasm has the following profile:

Rng: 12" S: 3 AP: 3 Assault 1 blast

Any non-Dark Eldar unit with models under the Terrorfex Blast marker must take a Pinning test at -1 per model hit.

Errata — Chapter Approved: Codex: Dark Eldar Q&A (v2.0): Xenospasm effects are cumulative if multiple grenades are fired by the same unit at the same target in a turn, but not otherwise.