Vexantrope

Source: Codex: Dark Eldar (2002), p. 15; Chapter Approved – Codex: Dark Eldar Q&A (v2.0), p. 3

The Vexantrope is a delicate mask of bone and flayed skin that has been adorned with runes of confusion and illusion. It grows onto its wearer's face, and psychically projects the appearance of the viewer's most trusted friend or loved one.

Models wishing to attack a model with a Vexantrope in any round of combat must first pass a Leadership test or direct its attacks against a different model within 2" as per the normal rules for a supporting attack. The Vexantrope cannot affect unliving models, daemons, vehicles, Tyranids or walkers.

Errata — Chapter Approved: Codex: Dark Eldar Q&A (v2.0): Wraithlords count as unliving models for the purposes of the Vexantrope, and so are unaffected by it.