| Points/Model | WS | BS | S | T | W | I | A | Ld | Sv | |
|---|---|---|---|---|---|---|---|---|---|---|
| Hellion | 16 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 | 5+ |
| Hellion Succubus | +16 | 4 | 4 | 3 | 3 | 1 | 6 | 2 | 8 | 5+ |
Squad: The squad consists of between three and ten Hellions.
Weapons: Each Hellion is armed with a hellglaive.
Options: Up to one Hellion may be armed with a shredder at +15 pts or a blaster at +10 pts.
Character: One Hellion may be upgraded to a Hellion Succubus at an additional cost of +16 pts. The Hellion Succubus may choose additional equipment from the Dark Eldar Armoury.
Special Rules
Hellion skyboard & hellglaive: Special rules apply to the Hellion skyboard and hellglaive. These are included in the Wargear section of this Codex.
Combat Drugs: Hellions are a subsect of the Wych cult, and like Wyches they use combat drugs to artificially boost their abilities. Roll a D6 for each Hellion squad at the start of the battle to see what effect the vile narcotics have on the unit. A separate D6 roll is made for each unit, and the effect lasts for the entire battle. If the Hellion Succubus leading the squad is given a combat drug dispenser then its effects only apply to them and replace the effects of the squad's own evil concoctions.
| D6 | Result |
|---|---|
| 1 | Crazed! Ignores all fall back results, always advances after a combat and never consolidates. |
| 2 | +1 WS |
| 3 | +1 S |
| 4 | Always strikes first |
| 5 | Re-roll any misses in close combat. |
| 6 | +1 Attack |