Mass Mutation

Source: Codex: Chaos Space Marines (2002), p. 19

Mass Mutation

This psychic power can be used in the Shooting phase instead of shooting. It can only be used if the Sorcerer is currently either part of or has joined a unit of Chosen, Possessed Chaos Space Marines, Chaos Space Marines or Chaos Havocs. Provided that the Sorcerer makes a successful Psychic test, the power of Chaos warps and transforms the unit as Daemons rush from the Warp to temporarily inhabit the bodies of the Chaos Space Marines. The effect lasts until the start of the next Chaos turn even if the psyker is killed. The unit gains one ability determined at random from the list below. Remember that the benefits of a single Daemonic ability are not cumulative. Followers attached to the affected unit cannot be transformed as they are not worthy of such gifts.

D6 Result
1 No benefit. The unit morphs and changes but no useful mutation emerges. Roll a D6 for each member of the unit; on a roll of 1 the model is transformed into a mewling, helpless spawn and is removed as a casualty.
2 Unit gains Daemonic Strength
3 Unit gains Daemonic Visage
4 Unit gains Daemonic Resilience
5 Unit gains Daemonic Aura
6 Unit gains Daemonic Mutation