Frag Grenades

Source: Core Rulebook 3E, p. 66; Chapter Approved: Main Rules Clarifications (v2.0), p. 2

Fragmentation grenades can be thrown at opponents in cover to force them to keep their heads down during a charge. The lethal storm of shrapnel from exploding frag grenades will drive opponents further into cover for a few precious moments while the attackers close in.

Troops armed with frag grenades always fight simultaneously against troops in cover. Initiative values are not used, both sides roll to hit and wound at the same time before making armour saves and removing casualties.

Errata — Chapter Approved: Main Rules Clarifications (v2.0): Multiple types of grenades can be used in the same turn.

Errata — Chapter Approved: Main Rules Clarifications (v2.0): Grenade types, such as frag and plasma, are only ever used when the unit possessing them is assaulting. In other words, if they are being assaulted by a unit in cover (ie, a unit with Stormcaller cast on it or a unit of shadow-skinned Mandrakes) the grenades are not used.