0-1 Wyrdboy

Source: Chapter Approved: Feral Ork Warband, p. 4

0-1 Wyrdboy

Points WS BS S T W I A Ld Sv
Wyrdboy 50 3 3 3 4 2 3 1 8 6+

Options: A Wyrdboy may be given any equipment allowed for Wyrdboyz from the Feral Ork Armoury.

Minderz: The Warboss may use Brutes to make sure the Wyrdboy does what's expected of him. If the army contains a Brute mob of 10 or more Brutes then 2-5 of them may be detached to form a unit with the Wyrdboy. These cannot include Brutes with upgraded weapons or Brute Nobz.

Independent Character: Unless accompanied by Minderz (see above) the Wyrdboy is an independent character and follows all the rules for independent characters as given in the Warhammer 40,000 rulebook.

Psychic Abilities: See Wyrdboyz in the Feral Orks Special Rules section.

Note: This entry's header is printed as "0-1 WYRDBOY ..................................... 60 points", but the Wyrdboy's own base cost listed in the stat table above is 50 points. This mismatch is exactly as printed in the source — not a transcription error. It's possibly a layout/copy-paste error in the original, or reflects some unstated default wargear loadout, but is transcribed faithfully either way.