Junkas

Source: Chapter Approved: Feral Ork Warband, p. 6

Junkas — 9 points per model

Points/model WS BS S T W I A Ld Sv
Junkas 9 3 3 3 4 1 2 1 7 6+
Nob +11 4 2 4 4 2 3 3 7 6+

Mob: The mob consists of between 5 and 10 Junka boyz.

Weapons: The Junkas have either a shoota or a slugga and a choppa. The mob may contain a mix of differently armed Junkas.

Options: Up to one of the Junkas can have a big shoota at +12 points, a rokkit launcha at +10 points or a burna at +8 points.

Character: One of the Junkas may be upgraded to a Nob at an additional cost of +11 pts. The Nob may have any equipment allowed from the Feral Ork Armoury.

Transport: The mob must be mounted in a Junkatrukk at an additional cost of +30 pts. Junkatrukks may be fitted with any of the vehicle upgrades in the Feral Orks Armoury.

Junkatrukk

Front Armour Side Armour Rear Armour BS
Junkatrukk 10 10 10 3

Type: Fast, open-topped.

Weapons: The Junkatrukk may be armed with one of the following: big shoota at +12 pts, a rokkit launcha at +10 pts or a burna at +8 pts.

Special Rule: The poor lack of maintenance means that these trukks are liable to mechanical failure on a regular basis. Before the vehicle moves roll a D6. On a roll of 1 something has snapped, blown up or seized and the crew must spend the remainder of the turn repairing the damage. The vehicle may not move this turn.